Feb 16, 2004 Besides just showing message calls on the sequence diagram, the Figure 4 diagram includes return messages. These return messages are optional; a return message is drawn as a dotted line with an open arrowhead back to the originating lifeline, and above this dotted line you place the return value from the operation. Sequence diagram of a hospital management system. Technology has completely transformed the field of medicine, as it has with most industries. A hospital information system, also known as a hospital information system, helps doctors, administrators, and hospital staff managing all of the activities and information collected at a hospital, including checkups, prescriptions, appointments,.
Jun 07, 2008 UML Sequence Diagrams. UML sequence diagrams are used to show how objects interact in a given situation. An important characteristic of a sequence diagram is that time passes from top to bottom: the interaction starts near the top of the diagram and ends at the bottom (i.e. Lower equals Later). What is a Sequence Diagram in UML? UML Sequence diagrams are interaction diagrams that detail how operations are carried out. As sequence diagrams can be used to capture the interaction between objects in the context of a collaboration, one of the primary uses of sequence diagrams is in the transition from requirements expressed as use cases to the next and more formal level of refinement.
UML Sequence diagrams are a dynamic modeling technique, as are collaboration diagrams andactivity diagrams. UML sequencediagrams are typically used to:
- Validate and flesh out the logic of a usage scenario. A usage scenario is exactly what its name indicates - the description of a potential way that your system is used. The logic of a usage scenario may be part of a use case, perhaps an alternate course; one entire pass through a use case, such as the logic described by the basic course of action or a portion of the basic course of action plus one or more alternate scenarios; or a pass through the logic contained in several use cases, for example a student enrolls in the university then immediately enrolls in three seminars.
- Explore your design because they provide a way for you to visually step through invocation of the operations defined by your classes.
- To detect bottlenecks within an object-oriented design. By looking at what messages are being sent to an object, and by looking at roughly how long it takes to run the invoked method, you quickly get an understanding of where you need to change your design to distribute the load within your system. In fact some CASE tools even enable you to simulate this aspect of your software.
- Give you a feel for which classes in your application are going to be complex, which in turn is an indication that you may need to draw state chart diagrams for those classes.
There are guidelines for:
1. General Guidelines
Figure 1. Enrolling a student.
Figure 2. Checking out an onlineorder.
See Full List On Online.visual-paradigm.com
- Strive for Left-To-Right Ordering Of Messages
- Layer The Classifiers
- Name Actors Consistently With Your Use Case Diagrams
- Name Classes Consistently With Your Class Diagrams
- An Actor Can Have The Same Name as a Class
- Include a Prose Description of the Logic
- Place Human and Organization Actors On the Left-Most Side of Your Diagram
- Place Reactive System Actors on the Right-Most Side of Your Diagram
- Avoid Modeling Object Destruction
2. Guidelines for Classifiers
Important: Naming conventions for classifiers are describedelsewhere. In particular, namingconventions for classes and interfaces are described in StyleGuidelines for UML Class Diagrams, for use cases in StyleGuidelines for UML Use Case Diagrams, and for components in StyleGuidelines for UML Component Diagrams.
Figure 3. Transferring funds between accounts.- Name Objects When You Refer To Them In Messages
- Name Objects When Several of the Same Type Exist
- Apply Textual Stereotypes Consistently
- Apply Visual Stereotypes Sparingly
- Focus on Critical Interactions
3. Message Guidelines
Important: Naming conventions for operation signatures,guidelines that are pertinent to naming messages, parameters, and return values,are described in detail in StyleGuidelines for UML Class Diagrams.
- Justify Message Names Beside the Arrowhead
- Create Objects Directly
- Apply Operation Signatures for Software Messages
- Use Prose for Messages Involving Human and Organization Actors
- Prefer Names Over Types for Parameters
- Indicate Types as Parameter Placeholders
- Messages to Classes are Implemented as Static Operations
- Apply the <> Stereotype for Use Case Invocations
4. Guidelines for Return Values
Sequence Diagram Syntax And Features - PlantUML.com
Sequence Diagram Void Return
Jun 07, 2008 UML Sequence Diagrams. UML sequence diagrams are used to show how objects interact in a given situation. An important characteristic of a sequence diagram is that time passes from top to bottom: the interaction starts near the top of the diagram and ends at the bottom (i.e. Lower equals Later). What is a Sequence Diagram in UML? UML Sequence diagrams are interaction diagrams that detail how operations are carried out. As sequence diagrams can be used to capture the interaction between objects in the context of a collaboration, one of the primary uses of sequence diagrams is in the transition from requirements expressed as use cases to the next and more formal level of refinement.
UML Sequence diagrams are a dynamic modeling technique, as are collaboration diagrams andactivity diagrams. UML sequencediagrams are typically used to:
- Validate and flesh out the logic of a usage scenario. A usage scenario is exactly what its name indicates - the description of a potential way that your system is used. The logic of a usage scenario may be part of a use case, perhaps an alternate course; one entire pass through a use case, such as the logic described by the basic course of action or a portion of the basic course of action plus one or more alternate scenarios; or a pass through the logic contained in several use cases, for example a student enrolls in the university then immediately enrolls in three seminars.
- Explore your design because they provide a way for you to visually step through invocation of the operations defined by your classes.
- To detect bottlenecks within an object-oriented design. By looking at what messages are being sent to an object, and by looking at roughly how long it takes to run the invoked method, you quickly get an understanding of where you need to change your design to distribute the load within your system. In fact some CASE tools even enable you to simulate this aspect of your software.
- Give you a feel for which classes in your application are going to be complex, which in turn is an indication that you may need to draw state chart diagrams for those classes.
There are guidelines for:
1. General Guidelines
Figure 1. Enrolling a student.
Figure 2. Checking out an onlineorder.
See Full List On Online.visual-paradigm.com
- Strive for Left-To-Right Ordering Of Messages
- Layer The Classifiers
- Name Actors Consistently With Your Use Case Diagrams
- Name Classes Consistently With Your Class Diagrams
- An Actor Can Have The Same Name as a Class
- Include a Prose Description of the Logic
- Place Human and Organization Actors On the Left-Most Side of Your Diagram
- Place Reactive System Actors on the Right-Most Side of Your Diagram
- Avoid Modeling Object Destruction
2. Guidelines for Classifiers
Important: Naming conventions for classifiers are describedelsewhere. In particular, namingconventions for classes and interfaces are described in StyleGuidelines for UML Class Diagrams, for use cases in StyleGuidelines for UML Use Case Diagrams, and for components in StyleGuidelines for UML Component Diagrams.
Figure 3. Transferring funds between accounts.- Name Objects When You Refer To Them In Messages
- Name Objects When Several of the Same Type Exist
- Apply Textual Stereotypes Consistently
- Apply Visual Stereotypes Sparingly
- Focus on Critical Interactions
3. Message Guidelines
Important: Naming conventions for operation signatures,guidelines that are pertinent to naming messages, parameters, and return values,are described in detail in StyleGuidelines for UML Class Diagrams.
- Justify Message Names Beside the Arrowhead
- Create Objects Directly
- Apply Operation Signatures for Software Messages
- Use Prose for Messages Involving Human and Organization Actors
- Prefer Names Over Types for Parameters
- Indicate Types as Parameter Placeholders
- Messages to Classes are Implemented as Static Operations
- Apply the <> Stereotype for Use Case Invocations
4. Guidelines for Return Values
Sequence Diagram Syntax And Features - PlantUML.com
Sequence Diagram Void Return
Void Return Type
- Do Not Model a Return Value When it is Obvious What is Being Returned
- Model a Return Value Only When You Need to Refer to It Elsewhere
- Justify Return Values Beside the Arrowhead
- Model Return Values As Part of a Method Invocation
- Indicate Types as Return Value Placeholders
- Explicitly Indicate The Actual Value for Simple Values